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iFarkle is a game for 1 or 2 players in which dice are rolled for points. Play consists of rolling dice, removing one or more for points, and rolling the remaining. At least one scoring die must be removed after every roll. If all six dice are used for points, all six dice may be rolled again. If no dice rolled count for points (a "Farkle") then the turn ends and all points won during that turn are lost.

Each turn starts with six rolled dice. The player must then select which dice to keep for points from that roll. Once that is done, the player may either Pass play to the next player or Roll the remaining dice to gain more points for that turn.

Dice Combo | Points | Dice Combo | Points |
---|---|---|---|

Each 5 | 50 | Each 1 | 100 |

Three 1's | 1000 | 4 of a Kind | 2x |

Three 2's | 200 | 5 of a Kind | 3x |

Three 3's | 300 | 6 of a Kind | 4x |

Three 4's | 400 | Straight 1-6 | 1500 |

Three 5's | 500 | 3 Pairs | 1500 |

Three 6's | 600 | 2 Triplets | 2500 |

Dice Combo | Points | Dice Combo | Points |
---|---|---|---|

Each 5 | 50 | Each 1 | 100 |

Three 1's | 300 | 4 of a Kind | 1000 |

Three 2's | 200 | 5 of a Kind | 2000 |

Three 3's | 300 | 6 of a Kind | 3000 |

Three 4's | 400 | Straight 1-6 | 1500 |

Three 5's | 500 | 3 Pairs | 1500 |

Three 6's | 600 | 2 Triplets | 2500 |

Only 1's and 5's can be scored by themselves. All other numbers must be scored in a three-of-a-kind or better combination. Dice from different rolls during the same turn cannot be combined to make higher-scoring combinations.

Play continues until one player scores over 10,000 points. When this happens, the other player gets one more turn to try and beat that score. The player with the highest score at the end of that final turn wins the game.